Overview
The Planar Transform is the natural companion of the Planar Tracker. While the Planar Tracker analyzes the motion of a flat surface, the Planar Transform applies that data to another element (a mask, a polygon shape, an image).
It is generated automatically from a Planar Tracker with the Create Planar Transform button - a way to "bake" the tracking data so you can reuse it cleanly in the flow (lighter than a full Planar Tracker, which has to track again if the project is closed and reopened).
Where to find this node
- Effects Library:
Tools > Tracking > Planar Transform - Automatic generation: in a Planar Tracker, the Create Planar Transform button. Recommended.
- Manual add: right-click in the Node Editor →
Add Tool > Tracking > Planar Transform. You then have to connect the Track Spline manually.
Planar Transform vs Planar Tracker
- Planar Tracker
- Analyzes + applies the perspective. Has to track again if the project is closed. Available in 4 modes (Track, Steady, Corner Pin, Stabilize).
- Planar Transform
- Applies only. The data is baked into the node (Track Spline) and persists between sessions. Lighter, perfect for the integration phase after a validated track.
Ideal workflow: Planar Tracker to track → Create Planar Transform to bake → delete / disable the Planar Tracker → keep compositing with the Planar Transform alone.
Inputs
- Image Input (orange) - the 2D image to transform (a logo, an image, a pattern to place on the tracked surface).
- Effect Mask (blue) - mask shapes (polylines, primitives, paint, bitmaps) that define the shape to warp. This is the most common use case: warping a mask onto a moving flat surface.
Setup
Planar rotoscoping:
Planar Tracker → (Create Planar Transform) → Planar Transform
↑
Polygon (drawn roto) ┘
↓
Matte Control → Merge 2D
Replacing an image:
MediaIn → Merge 2D (BG)
Image → Planar Transform → Merge 2D (FG)Controls tab
- Reference Time
- The frame where the tracking pattern was originally defined in the parent Planar Tracker. Usually the frame used as the reference at tracking time.
- Track Spline
- Holds the 4×4 perspective distortion matrices (one per frame). Shared with the parent Planar Tracker: if you retouch the tracker, the Track Spline is updated automatically in the associated Planar Transform.
- Filter Method
- Resampling filter (Linear, Cubic, Catmull-Rom, etc.). Catmull-Rom by default. Lanczos if you want to push quality.
- Edges
- Behavior at the edges of the tracked mask (Canvas / Wrap / Duplicate / Mirror).
- Motion Blur
- Enables motion blur on the warp so a fast-moving mask blends in more naturally (consistent with a shot that has motion blur itself). Subdivide and Shutter Angle control the quality.
Faster rotoscoping workflow
- Track the flat surface (a wall, a floor, a sign) with the Planar Tracker.
- Click Create Planar Transform in the Planar Tracker tab. A new Planar Transform node appears, already connected.
- Add a Polygon node and draw the shape to roto on the reference frame (where the perspective matches the tracked data).
- Connect the Polygon to the Effect Mask of the Planar Transform.
- Scrub the timeline: the polygon automatically follows the tracked surface in perspective.
- Refine if needed: adjust the polygon points on a few extra frames where the surface is not perfectly flat (an actor's hand passes by, a slight bulge).
- Use the warped mask to mask a correction, apply local grading, blur part of the image, etc.
Use cases
- Rotoscoping a flat surface - roto of a wall, a table or a floor moving in perspective. 1 polygon drawn on 1 frame → complete roto thanks to the Planar Transform.
- Local grading on a tracked object - warped mask of the sign + Color Corrector = make the sign more or less saturated without animating the mask by hand.
- Selective blur of an ad - replace the content of an ad or blur a brand logo in a moving shot.
- Replacing an image - a company logo, poster or pattern placed on the tracked surface with a Planar Transform between the source image and the Merge 2D.
- Saveable tracking data - bake a Planar Tracker into a Planar Transform so the data persists and you can keep working on the same track without re-tracking everything every session.
- Portability between comps - copy-paste a Planar Transform and its Polygon into another comp = the tracking data travels with it, without depending on the original Planar Tracker.
Tips
- Always generate it with Create Planar Transform - faster than a manually added Planar Transform (which requires you to find and connect the Track Spline).
- Draw the polygon on the reference frame - the frame where the perspective of the plane matches the one originally tracked. Drawing on another frame can work but introduces error.
- Disable the Planar Tracker after baking - it lightens the render (the Planar Tracker is expensive). The Planar Transform runs fast.
- Combine with the Paint node - add a Paint node between the Planar Transform and the Merge to paint directly on the stabilized surface (through the tracker's Steady mode). A pro paint clean & fix workflow.
- Motion Blur for fast surfaces - enable the Planar Transform's motion blur so the warped mask/image does not look sharper than the rest of the shot.
- Limited portability between projects - the Track Spline is stored in the node. Copy/Paste works between comps, and if you export only the Planar Transform without the Planar Tracker, the data stays intact (an advantage).
