Aller au contenu

sBoolean Node

By Kriss Norde

sBoolean applies boolean operations between two vector shapes: Union (OR), Intersection (AND), Subtract (NOT), XOR. Essential for building compound shapes - a donut (circle − circle), a crescent moon, custom letters, complex geometric masks.

Overview

sBoolean combines two vector shapes into a single new shape according to the chosen operation. It only works on shape nodes (prefixed with s) - not on images.

Essential for building shapes that are not in the box of primitive shapes. With sBoolean and the 4 primitives (sRectangle, sEllipse, sNGon, sStar), you can draw almost any 2D geometric shape.

Where to find this node

  • Effects Library: Tools > Shape > sBoolean
  • Quick add: right-click in the Node Editor → Add Tool > Shape > sBoolean

Inputs

  • Input1 (orange, required) - the base shape. "Input 1" in the operation descriptions.
  • Input2 (green, optional) - the second shape. "Input 2" in the descriptions.

Important: the input order matters for Subtract (Input 1 − Input 2 ≠ Input 2 − Input 1). For Union, Intersection and XOR, the order does not matter.

Setup

Donut:
large sEllipse → sBoolean Input1 (orange)
small sEllipse → sBoolean Input2 (green)
sBoolean (Operation = Subtract) → sRender → Merge

Crescent moon:
sEllipse → sBoolean Subtract ← offset sEllipse
                ↓
             sRender

Star with a hole:
sStar → sBoolean Subtract ← centered sEllipse
            ↓
         sRender

The 4 boolean operations

Union (OR)
Combines the two shapes into one. Every area covered by A or B (or both) is included. Useful to merge complementary shapes.
Intersection (AND)
Keeps only the areas covered by both A and B at once. Creates a shape that is the exact intersection (useful to isolate an overlap area).
Subtract (NOT)
Takes A and removes every area covered by B. Result: A with a hole shaped like B. The most used operation (donut, cutout, crescent).
XOR (AND NOT)
Keeps the areas covered by A or B but not both. The overlap area is removed. Result: a geometric "exclusion" pattern.

Controls tab

Operation
The choice between the 4 modes above.
Style Mode
Replaces the color of the source shapes with the color set on the sBoolean itself (lets you manage the color of a compound shape in one place).
Allow Combining
Keeps consistent alpha values when shapes are combined downstream. Avoids alpha stacking that could go above 1.

Chaining several sBoolean nodes for complex shapes

One sBoolean = one operation on two shapes. For more complex shapes, chain several sBoolean nodes:

Example: a ring with a notch
large sEllipse → sBoolean Subtract ← small sEllipse
                       ↓
                 (simple ring)
                       ↓
                 sBoolean Subtract ← sRectangle (the notch)
                       ↓
                 sRender

Each sBoolean takes the previous result + a new shape → a shape built from N operations.

Use cases

  • Donut / solid ring - large sEllipse − small sEllipse = a filled ring with precise control over its thickness.
  • Crescent moon - sEllipse − offset sEllipse = an asymmetric crescent. A classic night / Islamic design icon.
  • Custom shape (pac-man, etc.) - sEllipse − sRectangle or sNGon = custom geometric shapes.
  • UI cutouts - rounded rectangle − areas for built-in icons = UI boxes with slots (a notification bubble with an offset number).
  • Complex mask for a reveal - combine several shapes to build a precise, animatable mask (reveal part of an image with a Merge FG + shape mask).
  • Animated geometric intersection - two moving shapes, Intersection shows only their shared area = a dynamic visual pattern.
  • XOR for checkerboard-like patterns - two offset sGrid nodes in XOR = an alternating visual pattern.

Tips

  • Subtract: Input 1 then Input 2 - connect the shape to keep to Input 1 (orange), the shape to remove to Input 2 (green). Swap them = you keep the small shape and subtract the big one (not what you want).
  • Union for a single compound shape - not an sMerge (which keeps the shapes separate). Union really fuses them into a single vector path.
  • Animate the Input 2 shape of a Subtract = a progressive reveal. The subtracted shape shrinking = the final shape growing.
  • Allow Combining ON for clean compound shapes - avoids alpha > 1 issues when several sBoolean nodes are chained.
  • Name your sBoolean nodes explicitly - in a flow with several chained Booleans, names like "sBoolean_Donut" or "sBoolean_ Notch" make it much easier to read.
  • Style Mode for a unified color - if all the shapes must share the same color, set the color on the sBoolean with Style Mode = no per-shape setup.
  • For really complex shapes (custom typographic logos), import an SVG from Illustrator / Figma instead. sBoolean is excellent for simple to intermediate geometric compositing.